In 2008 we released G: Into the rain as our first installment of the Arc game series. Now we are revisiting it with new art, new technology and a new look. In this weeks Flurry Friday Chris Skaggs talks with our art director Nat Iwata and our technical artist Gavin Nichols about the early stages of G Prime development.

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  1. Joey Paysinger

    I love the 3D, third person missile view. Looks great!

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