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	<title>Comments on: Keep Raising The Bar</title>
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	<link>http://www.somagames.com/somaniloquy/2009/11/03/keep-raising-the-bar/</link>
	<description>Terribiliter Magnificasti Me Mirabilia</description>
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		<title>By: God at play</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/03/keep-raising-the-bar/comment-page-1/#comment-168</link>
		<dc:creator>God at play</dc:creator>
		<pubDate>Mon, 08 Feb 2010 04:48:12 +0000</pubDate>
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		<description>Thankfulness is a great attitude to have.  And as long as we hold together through Christ as a spiritual community (as opposed to a movement), we will be blessed.

Here&#039;s a mind-blowing quote from &quot;Life Together&quot;:

&quot;The existence of any Christian life together depends on whether it succeeds at the right time in bringing out the ability to distinguish between a human ideal and God&#039;s reality, between spiritual and human community.

&quot;The life or death of a Christian community is determined by whether it achieves sober wisdom on this point as soon as possible.  In other words, life together under the Word will remain sound and healthy only where it does not form itself into a movement, an order, a society, a collegium pietatis, but rather where it understands itself as being a part of the one, holy, catholic, Christian Church...&quot;</description>
		<content:encoded><![CDATA[<p>Thankfulness is a great attitude to have.  And as long as we hold together through Christ as a spiritual community (as opposed to a movement), we will be blessed.</p>
<p>Here&#8217;s a mind-blowing quote from &#8220;Life Together&#8221;:</p>
<p>&#8220;The existence of any Christian life together depends on whether it succeeds at the right time in bringing out the ability to distinguish between a human ideal and God&#8217;s reality, between spiritual and human community.</p>
<p>&#8220;The life or death of a Christian community is determined by whether it achieves sober wisdom on this point as soon as possible.  In other words, life together under the Word will remain sound and healthy only where it does not form itself into a movement, an order, a society, a collegium pietatis, but rather where it understands itself as being a part of the one, holy, catholic, Christian Church&#8230;&#8221;</p>
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		<title>By: agaly</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/03/keep-raising-the-bar/comment-page-1/#comment-106</link>
		<dc:creator>agaly</dc:creator>
		<pubDate>Sat, 12 Dec 2009 05:38:33 +0000</pubDate>
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		<description>We&#039;re making history.</description>
		<content:encoded><![CDATA[<p>We&#8217;re making history.</p>
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		<title>By: Cryptopur</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/03/keep-raising-the-bar/comment-page-1/#comment-68</link>
		<dc:creator>Cryptopur</dc:creator>
		<pubDate>Fri, 06 Nov 2009 17:00:14 +0000</pubDate>
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		<description>That is a rough truth Neil - but I suspect a common one. The reality of unfinished expensive projects though is not unique to Christian gaming. It&#039;s common in most every creative business. The problem is that creativity wont bow to a budget or a timeline and if a content creator gets 80% done with a game, a movie, or a book but it just isn&#039;t quite there, the money people often lack the motivation to see the last few steps through.

Not to say I blame them, the economics are real and need to be accounted for too and a blank check is just bad business. Most creative endeavors need a stick to go with the carrot...</description>
		<content:encoded><![CDATA[<p>That is a rough truth Neil &#8211; but I suspect a common one. The reality of unfinished expensive projects though is not unique to Christian gaming. It&#8217;s common in most every creative business. The problem is that creativity wont bow to a budget or a timeline and if a content creator gets 80% done with a game, a movie, or a book but it just isn&#8217;t quite there, the money people often lack the motivation to see the last few steps through.</p>
<p>Not to say I blame them, the economics are real and need to be accounted for too and a blank check is just bad business. Most creative endeavors need a stick to go with the carrot&#8230;</p>
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		<title>By: neil</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/03/keep-raising-the-bar/comment-page-1/#comment-67</link>
		<dc:creator>neil</dc:creator>
		<pubDate>Fri, 06 Nov 2009 14:45:15 +0000</pubDate>
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		<description>I&#039;m a Christian game developer and I TOO am excited by the quality of these newer offerings. &quot;Raising the Bar,&quot; however, is expensive in such a limited market, and when developers make such high-end choices, they often can&#039;t afford to complete their projects, or are so broke after the first one they never make a second. Catch-22 indeed.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a Christian game developer and I TOO am excited by the quality of these newer offerings. &#8220;Raising the Bar,&#8221; however, is expensive in such a limited market, and when developers make such high-end choices, they often can&#8217;t afford to complete their projects, or are so broke after the first one they never make a second. Catch-22 indeed.</p>
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		<title>By: Cryptopur</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/03/keep-raising-the-bar/comment-page-1/#comment-58</link>
		<dc:creator>Cryptopur</dc:creator>
		<pubDate>Wed, 04 Nov 2009 18:23:39 +0000</pubDate>
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		<description>Spot on John. The broader implication of increased investment is the real news...and fits nicely with Soma&#039;s long-range goals of acting more in a publishing role to help other broke indies make that step up to less-broke indies.</description>
		<content:encoded><![CDATA[<p>Spot on John. The broader implication of increased investment is the real news&#8230;and fits nicely with Soma&#8217;s long-range goals of acting more in a publishing role to help other broke indies make that step up to less-broke indies.</p>
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		<title>By: John</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/03/keep-raising-the-bar/comment-page-1/#comment-55</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 04 Nov 2009 17:30:10 +0000</pubDate>
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		<description>While I&#039;m excited about the possibilities of a relatively cheap development platform with a broad audience (like the iPhone/iTouch), heavier investment in the Christian gaming market is by far more exciting.  Not only does it mean resources will be easier to come by, but it adds an air of legitimacy that has to date been missing.  I think as more resources find their way to more developers (or even just one or two quality devs), we&#039;ll see the general opinion of Christian games rise as well.  It becomes an ever growing cycle - hopefully one that will mirror the market growth of Christian music.</description>
		<content:encoded><![CDATA[<p>While I&#8217;m excited about the possibilities of a relatively cheap development platform with a broad audience (like the iPhone/iTouch), heavier investment in the Christian gaming market is by far more exciting.  Not only does it mean resources will be easier to come by, but it adds an air of legitimacy that has to date been missing.  I think as more resources find their way to more developers (or even just one or two quality devs), we&#8217;ll see the general opinion of Christian games rise as well.  It becomes an ever growing cycle &#8211; hopefully one that will mirror the market growth of Christian music.</p>
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