There is no way that any video game or series of video games can possibly tell the stories we want to tell at Soma Games.
Neither could a graphic novel,
…or a book,
…or a movie.
If ‘the medium is the message’ then we will only have told our stories properly when they are told across multiple media, each used in its proper place to express the proper part of a manifold expression of creativity that ought to transcend any single medium. Continue Reading…
Posted 4 months ago at 1:13 am. 9 comments
When Soma was first looking at the video game business about four years ago the biggest barrier to entry was cost and distribution. That may look like a subject-verb-mismatch but the two things are so intricately related that they might as well be seen as a single issue. Indie games cost less to make but had no realistic way to get to the public; to get out there you needed a big distribution channel, to get distributed you needed a publisher and to interest a publisher you needed to spend $500k or more.
But as I was coming to grips with this problem something new was just appearing on the scene – digital distribution. Continue Reading…
Posted 4 months, 2 weeks ago at 12:23 am. 3 comments
Herman Melville once said “The reason the mass of men fear God, and at bottom dislike him, is because they rather distrust His heart and fancy him all brain, like a watch.” Alas – how true this is that so many folks have really only heard about God’s seemingly insensitive expectations, his rules, and they have no experience with his heart.

I have a deeply held belief that our universe is far more beautiful than it is functional. I also think that God made it that way as a reflection of his own nature; that Beauty is a fundamental aspect of all reality because it is one the most essential parts of God’s heart. Continue Reading…
Posted 4 months, 2 weeks ago at 3:40 pm. 4 comments