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	<title>Som(a)niloquy &#187; Soma Games</title>
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	<link>http://www.somagames.com/somaniloquy</link>
	<description>Terribiliter Magnificasti Me Mirabilia</description>
	<lastBuildDate>Tue, 20 Jul 2010 08:51:52 +0000</lastBuildDate>
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		<title>Rubber Meeting Road</title>
		<link>http://www.somagames.com/somaniloquy/2010/07/20/rubber-meeting-road/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/07/20/rubber-meeting-road/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 08:51:52 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Soma Games]]></category>
		<category><![CDATA[creation]]></category>
		<category><![CDATA[creation 2010]]></category>
		<category><![CDATA[creationfest]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=235</guid>
		<description><![CDATA[So it falls to me to break the bad news to you all &#8211; after much ballyhoo we will NOT be at Creation 2010&#8230;at least not in any &#8216;official&#8217; capacity. And while that might be news worth posting to Twitter and Facebook, why does it rate a blog post? Well it&#8217;s like this: We first [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CGDC 2010 &#8211; A Pleasure As Always</title>
		<link>http://www.somagames.com/somaniloquy/2010/07/18/cgdc-2010-a-pleasure-as-always/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/07/18/cgdc-2010-a-pleasure-as-always/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 08:02:49 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Games & Faith]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Pop Culture]]></category>
		<category><![CDATA[Soma Games]]></category>
		<category><![CDATA[CGDC]]></category>
		<category><![CDATA[digital praise]]></category>
		<category><![CDATA[exodus]]></category>
		<category><![CDATA[guitar praise]]></category>
		<category><![CDATA[Project Horsehoe]]></category>
		<category><![CDATA[Soma]]></category>
		<category><![CDATA[vastar]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=229</guid>
		<description><![CDATA[It&#8217;s midnight on Saturday and we&#8217;ve spent the last three days at the 2010 Christian Game Developer&#8217;s Conference in Portland, OR. Once again I come home with a lot of things in my head that really span the gamut of available emotions. In many ways, Soma Games was born at the 2005 CGDC. And I&#8217;ve [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Computex: The Buzz, The Bombs, and the Booth Babes</title>
		<link>http://www.somagames.com/somaniloquy/2010/07/07/computex-the-buzz-the-bombs-and-the-booth-babes/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/07/07/computex-the-buzz-the-bombs-and-the-booth-babes/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 19:06:19 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Game Tech]]></category>
		<category><![CDATA[Soma Games]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[appup]]></category>
		<category><![CDATA[computex]]></category>
		<category><![CDATA[computing continuum]]></category>
		<category><![CDATA[intel]]></category>
		<category><![CDATA[meego]]></category>
		<category><![CDATA[peter biddle]]></category>
		<category><![CDATA[taipei]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=164</guid>
		<description><![CDATA[&#8220;I just flew in from Taipei and boy are my arms tired&#8230;&#8221; I wrote that line a month ago when it was hoped to be at least slightly true&#8230;So the &#8220;just&#8221; has now become a distant memory and I&#8217;m only now getting to this blog, but better late than never right? The whole point of [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Lament of a Flex Developer</title>
		<link>http://www.somagames.com/somaniloquy/2010/06/11/the-lament-of-a-flex-developer/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/06/11/the-lament-of-a-flex-developer/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 18:34:09 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Game Tech]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Pop Culture]]></category>
		<category><![CDATA[Soma Games]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Lee Brimelow]]></category>
		<category><![CDATA[Steve Jobs]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=166</guid>
		<description><![CDATA[or &#8220;Why Apple broke my heart and Adobe is holding the pieces&#8221; by our very own Ryan Green April 8, 2010 was the day the first salvo was fired, all out war declared, and the following day an Adobe employee named Lee Brimelow had his emotions get the better of him. His blog post told [...]]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>App Development and The Fuzzy-Wuzzy Fallacy</title>
		<link>http://www.somagames.com/somaniloquy/2010/05/31/app-development-and-the-fuzzy-wuzzy-fallacy/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/05/31/app-development-and-the-fuzzy-wuzzy-fallacy/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 05:07:40 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Biz]]></category>
		<category><![CDATA[Soma Games]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[itunes store]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=144</guid>
		<description><![CDATA[In wargaming there is a principle known as &#8220;The Fuzzy-Wuzzy Fallacy&#8221; and without going into excruciating mathematical detail it&#8217;s premise is that quantity relates to quality at a better ratio than you might think&#8230;specifically a unit with 2X firepower is not worth 2 opposing 1X units but rather the square root of two because the [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Can they share?</title>
		<link>http://www.somagames.com/somaniloquy/2010/05/05/can-they-share/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/05/05/can-they-share/#comments</comments>
		<pubDate>Thu, 06 May 2010 02:22:41 +0000</pubDate>
		<dc:creator>adamans</dc:creator>
				<category><![CDATA[Soma Games]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=132</guid>
		<description><![CDATA[So you have built a community or tribe around your games. You&#8217;ve uploaded some great trailers and teasers as well as some funny clips from your trip to PAX last year. You even have a blog with readers. With that alone you are way ahead of some in this industry in that you are creating [...]]]></description>
		<wfw:commentRss>http://www.somagames.com/somaniloquy/2010/05/05/can-they-share/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Where the Intel App Store Fits In</title>
		<link>http://www.somagames.com/somaniloquy/2010/01/15/where-the-intel-app-store-fits-in/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/01/15/where-the-intel-app-store-fits-in/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 00:20:11 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Game Tech]]></category>
		<category><![CDATA[Gaming Biz]]></category>
		<category><![CDATA[Soma Games]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=121</guid>
		<description><![CDATA[Soma Games was in Las Vegas this last week to attend CES whereIntel announced the beta launch of their new app store aimed at netbooks. (Check it out here) For Soma Games, this was a singular opportunity but I’m seeing a lot of ink out there this week by folks who don’t get it. The refrain [...]]]></description>
		<wfw:commentRss>http://www.somagames.com/somaniloquy/2010/01/15/where-the-intel-app-store-fits-in/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Every Game Has A Worldview &#8211; Whether You Like It Or Not</title>
		<link>http://www.somagames.com/somaniloquy/2010/01/04/every-game-has-a-worldview/</link>
		<comments>http://www.somagames.com/somaniloquy/2010/01/04/every-game-has-a-worldview/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 08:36:04 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Games & Faith]]></category>
		<category><![CDATA[Pop Culture]]></category>
		<category><![CDATA[Soma Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[philosophy]]></category>
		<category><![CDATA[sims]]></category>
		<category><![CDATA[worldview]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=116</guid>
		<description><![CDATA[No matter how much you may want video games to be plainly fun and devoid of any ethical or moral message (If I had a dollar for every person who said that to me&#8230;) it will never happen. The statement is nonsensical on the order of whether or not God can make a rock bigger [...]]]></description>
		<wfw:commentRss>http://www.somagames.com/somaniloquy/2010/01/04/every-game-has-a-worldview/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>What Happened to the Wild Things?</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/16/what-happened-to-the-wild-things/</link>
		<comments>http://www.somagames.com/somaniloquy/2009/11/16/what-happened-to-the-wild-things/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 07:51:07 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Pop Culture]]></category>
		<category><![CDATA[Soma Games]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=111</guid>
		<description><![CDATA[When my son was born a little over three years ago my good friend Mark brought over a selection of books he thought to be essential &#8220;must read&#8221; tomes for any little boy. Where The Wild Things Are was in there and I&#8217;ve read those 200 or so words to Odin  probably a thousand times. [...]]]></description>
		<wfw:commentRss>http://www.somagames.com/somaniloquy/2009/11/16/what-happened-to-the-wild-things/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Manifold Publishing</title>
		<link>http://www.somagames.com/somaniloquy/2009/11/03/manifold-publishing/</link>
		<comments>http://www.somagames.com/somaniloquy/2009/11/03/manifold-publishing/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 08:13:49 +0000</pubDate>
		<dc:creator>Cryptopur</dc:creator>
				<category><![CDATA[Arc]]></category>
		<category><![CDATA[Game Tech]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Soma Games]]></category>

		<guid isPermaLink="false">http://www.somagames.com/somaniloquy/?p=92</guid>
		<description><![CDATA[There is no way that any video game or series of video games can possibly tell the stories we want to tell at Soma Games. Neither could a graphic novel, &#8230;or a book, &#8230;or a movie. If &#8216;the medium is the message&#8217; then we will only have told our stories properly when they are told [...]]]></description>
		<wfw:commentRss>http://www.somagames.com/somaniloquy/2009/11/03/manifold-publishing/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
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