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  • Home
  • Story
    • Chapter 1
    • Chapter 2
  • Games
    • The Lost Legend of RedwallThe Scout
    • The Lost Legends of RedwallEscape the Gloomer
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      • Press Kit
    • Santa’s Giftship
    • F(in development)
    • Wind Up Robots
  • About
  • News
    • Tempus Divum
    • Blog
    • Flurry Friday
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Daily Archives: August 3, 2010

On Porting from iPhone to Netbook with Flex – Understanding the Syntax of ActionScript and MXML

Soma GamesBy CryptopurAugust 3, 2010Leave a comment

by Ryan Green I’ve spent most of my career on the web. Well, my first real job was as busboy at a local mexican hole-in-the-wall restaurant (love the salsa.) Then as proud crew member of a certain fast-food burger joint with golden arches (click here to skip to the meat of this post), then, as…

Sound Design in AppUp Games and Apps

Soma GamesBy CryptopurAugust 3, 2010Leave a comment

by Matt Fox When we set out to make G: Into The Rain, we came to understand that sound design was an area we did not want to neglect. This is not to say that we were immediately aware of the importance of having good sound. In fact, to be honest, we knew that G…

On Porting from iPhone to Netbook with Flex – Interacting with the UI: Cocoa Delegates and Flex Observers.

Soma GamesBy CryptopurAugust 3, 2010Leave a comment

by Ryan Green Today we explore the emerging zeitgeist of two companies that I love. I submit to you that embedded in the very code of their developer SDKs lie the underpinnings to a complete corporate world view. I know, profound stuff. I thought so myself while typing this in the airline terminal of Denver…

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