CCO of Soma Games and a pretty good volleyball player.

RealSense Rubber Meets the Road

Continuing our series on Intel’s new/upcoming RealSense technology we recently got the alpha build of their Unity3D enabled SDK and a much improved version of the camera. While the package is cool and opens up a lot of interesting theoretical possibilities it got us thinking about the practical question surrounding this tech. RealSense is, at…

Redwall at GDC

I should have written this months ago, while all the memories were fresh, but sometimes you need a little time for an idea to find its place in your mind and sort itself out – perhaps this is one of those times. A few months back we were at GDC in San Francisco. For the…

Realsense & Unity3d : A First Look

(by Jon Collins, on behlaf of Soma Games and Code-Monkeys) This article is part of a series that documents our ‘Everyman’ experience with the new RealSense hardware and software being developed by Intel. Full disclosure, Intel does pay us for some of this stuff but one of my favorite aspects of working with them is…

Gaming and Intel’s RealSense

If you were watching at CES you may have seen Intel unveil their RealSense initiative. This is really an evolution of the Perceptual Computing initiative they pushed a year earlier but now with (vastly) improved hardware and software. We’ve been involved with this program for a while now, but wearing our Code-Monkeys hats, and we’ve…