CCO of Soma Games and a pretty good volleyball player.

Realsense & Unity3d : A First Look

(by Jon Collins, on behlaf of Soma Games and Code-Monkeys) This article is part of a series that documents our ‘Everyman’ experience with the new RealSense hardware and software being developed by Intel. Full disclosure, Intel does pay us for some of this stuff but one of my favorite aspects of working with them is…

Gaming and Intel’s RealSense

If you were watching at CES you may have seen Intel unveil their RealSense initiative. This is really an evolution of the Perceptual Computing initiative they pushed a year earlier but now with (vastly) improved hardware and software. We’ve been involved with this program for a while now, but wearing our Code-Monkeys hats, and we’ve…

Soma Games Selected by Praxis Labs

We just got some great news: Praxis Labs (FB/TW) has selected Soma Games as one of their 2014 ‘not-just-for-profit’ Fellows – and we’re… Well, we’re a lot of things. We’re humbled. We’re jazzed. We’re honored. We’re incredulous. We’re proud. We’re scared. Praxis Labs was launched in 2012 during Q Idea’s annual conference when it was in…

Redwall AbbeyCraft

Sometime in the next 72 hours, unless something unforeseen slows us down, we’ll pull the trigger on a small kickstarter campaign. The immediate goal, and the actual deliverable, is something we’re calling AbbeyCraft – a build of Redwall Abbey inside Minecraft and, at the lowest funding goal, distributed as an adventure map. To be crystal…

Redwall and Some Ground Rules

Last week’s announcement took me by surprise – or rather, the overwhelming response to that post took me by surprise. I knew the Redwall community was big…really big. What I hadn’t accounted for is how active you are, how connected, how ENGAGED!  And of course many of you are asking questions that I can start…