CCO of Soma Games and a pretty good volleyball player.

Morsels Of Memory Management

So if there’s one thing I’m learning in my career shift to “mobile developer,” it’s that computer programming is a science and that I’m not a scientist.

Previous thesis statement: memory is a magical unlimited resource.  200 mb webapp?  No big deal – my desktop has plenty to spare.  Zombie objects?  Let ’em be, they’re not hurting any one.

New thesis statement: memory management stinks. Texture memory?  Draw calls? GPU? Power of 2 Textures?  This is starting to smell a lot like the low lands of computer science and less like the flowered fields of Scriptable Mesa in the land of GigaBytes O’Ram.

The Seduction of Striving

Our own John Bergquist recently posted a great blog about his observations from our first night here at GDC where we attended an after-party hosted by Facebook. (BTW – thanks FB. Cool event…) His post and our time there got me thinking about the way we are all so powerfully tempted to “make it happen”…