What we’re playing, what we like, and what we’re griping about.
——- Here at Soma Games, we are so excited to share with you this post, written by the two writers who led the charge in the creation of the scripts for The Scout: Act 2 & 3, as well as the stories within our new Redwall interactive fiction App! Heather Rose Walters served as the…
We are hosting a contest this month where fans can get their own artwork implemented into The Lost Legends of Redwall: The Scout Act 3! For this month, Aug 1st, 2021 to Aug 31st, 2021, we are hosting an art contest; You could win a prize or get your art added to the game and…
This is a 1st in a series of articles that Soma’s leadership team will be writing over the next year. This first one is by John Bergquist who has been part of the Soma leadership since 2008. John runs marketing and is also the company chaplain and heads up Soma SoftWorks initiatives like Tempus Divum.…
In case you didn’t know, Soma Games was Founded by Chris Skaggs in 2005. Rande Bruhn John Bergquist joined the team in 2008. People ask us all the time for the story behind Soma (you can read chapter one and two with Chapter 3 being written soon). This past week Chris and John got to share just a…
I’ve always imagined Soma Games as a transmedia company. In fact I have a version of our logo that says Soma Media. While we’ve spent the majority of our time making games we’ve also dabbled in comics, fiction and video all along the way. For example have you seen the G inspired music video and…
It’s Christmas time and as it our custom, it’s time to pool all of our cash we made from selling video games all year to fulfill our sole purpose — lavishing a suffocating mountain of gifts on Gavin for Christmas. Below are a few titles Gavin has been drooling over, as well as some real-world…
This week we wrapped up V 1.0 of a new game and soon, Lord willing, Code-Monkeys will launch Magic & Magnums. (Dec 5 update: we locked up beta late last night and submitted to iOS. Now we’ll get various other builds wrapped up and submitted in the following days…just in time for Christmas..yippee!) It’s a…
Redwall AbbeyCraft : The Corsair’s Last Treasure is live. In case the point of that is lost, that means that the very first officially licensed Redwall video-gamish-thing is now out there in the wild. Bam! If step one of our journey was to Shout It then step 2 was clearly to Ship It. In other…
A couple of days ago I had the pleasure of ‘meeting’ Phill Lollar via a quick phone interview. We don’t typically review games or upcoming projects here but this one seemed like a special case and I reached out to see if I could chat with the the gentleman. If you don’t know him, Phil…
Gavin and I (Gavin gets the glory though since it was his idea) are launching a new blog/news feature called Flurry Friday at Soma where we will share ideas to give our community a consistent update on what we are seeing as cool or useful in the game development world . The name Gavin…