Anything related to Soma Games itself as a company, group of people, or international man of intrigue.
This is a 1st in a series of articles that Soma’s leadership team will be writing over the next year. This first one is by John Bergquist who has been part of the Soma leadership since 2008. John runs marketing and is also the company chaplain and heads up Soma SoftWorks initiatives like Tempus Divum.…
In case you didn’t know, Soma Games was Founded by Chris Skaggs in 2005. Rande Bruhn John Bergquist joined the team in 2008. People ask us all the time for the story behind Soma (you can read chapter one and two with Chapter 3 being written soon). This past week Chris and John got to share just a…
WINDUP ROBOT CLASSIC COMING EASTER 2020!! At Christmas 2011 Soma published Windup Robots for iPad, iPhone, and Android Tablets. This was the second game for Soma with the first being G: Into the Rain for iPhone in 2009. We are re-releasing Windup Robots as Windup Robots Classic! You can see a chronicle of a huge…
There are a number of unspoken assumptions in the burgeoning sphere of Christian gaming and most of them are both harmful (to the effort) and inaccurate. One of them is that the only way games and Christ could be in the same room would be in didactic and preachy games, a kind of specialized edutainment…
I’ve always imagined Soma Games as a transmedia company. In fact I have a version of our logo that says Soma Media. While we’ve spent the majority of our time making games we’ve also dabbled in comics, fiction and video all along the way. For example have you seen the G inspired music video and…
This week on Flurry Friday… We asked and you answered – here are the results of the Redwall Gameplay Poll! Also are you on Snapchat? So are we! Come see what’s “snap”-pening daily at the Soma office with John B! (see what we did there? That was funny because we used the word “snap” like…
This week on Flurry Friday… We asked and you answered – here are the results of the Redwall Gameplay Poll! Also are you on Snapchat? So are we! Come see what’s “snap”-pening daily at the Soma office with John B! (see what we did there? That was funny because we used the word “snap” like…
This week on Flurry Friday… What did we see at The Game Developers Conference (GDC) 2016? VR headsets, tons of foot traffic, VR headsets, overwhelmingly positive feedback on our immersive G Prime booth, and headsets for VR! We also added in a dash of our micro-documentary: “People Wearing Headsets”. 0:20 – Set up 1:30 –…
This week on Flurry Friday… “In Redwall, will you be able to choose the gender and species?” Come find out. Come take a walk in Erin the Art Director’s undoubtedly stylish shoes – this is what it’s like to see your work at last up on the iOS store. Chris explains why intentionally trying to…
This week on Flurry Friday…short and sweet. Can you make everything out of anything? Our friend Elizabeth Hudec can. Cat food tins, cinnamon, and hot glue coalesce to create this year’s Soma Games booth for GDC (Game Developers Conference 2016)! So who’s going to be there? Come check it out and meet us. We will…