Anything related to Soma Games itself as a company, group of people, or international man of intrigue.
So you have built a community or tribe around your games. You’ve uploaded some great trailers and teasers as well as some funny clips from your trip to PAX last year. You even have a blog with readers. With that alone you are way ahead of some in this industry in that you are creating…
So I ducked out out of house way late the other night to see the new movie Legion. I’m a big fan of Paul Bettany but to be perfectly honest I didn’t go in with very high expectations. I knew there was some mix of angels and demons and guns and you know, that sounded…
I slipped out late on Sunday night to catch this new Denzel Wasington movie The Book of Eli. I didn’t really know what to expect but walked away really impressed with a movie that shot unerringly straight at deep divide between faith and religion. And I hope this aint news to you – but the two have nothing…
Soma Games was in Las Vegas this last week to attend CES whereIntel announced the beta launch of their new app store aimed at netbooks. (Check it out here) For Soma Games, this was a singular opportunity but I’m seeing a lot of ink out there this week by folks who don’t get it. The refrain…
No matter how much you may want video games to be plainly fun and devoid of any ethical or moral message (If I had a dollar for every person who said that to me…) it will never happen. The statement is nonsensical on the order of whether or not God can make a rock bigger…
When my son was born a little over three years ago my good friend Mark brought over a selection of books he thought to be essential “must read” tomes for any little boy. Where The Wild Things Are was in there and I’ve read those 200 or so words to Odin probably a thousand times.…
There is no way that any video game or series of video games can possibly tell the stories we want to tell at Soma Games. Neither could a graphic novel, …or a book, …or a movie. If ‘the medium is the message’ then we will only have told our stories properly when they are told…
If you’ve ever received the dismissive glare of your mother-in-law as you talk about the mad exploits of Master Chief or Marcus Fenix the you know that there is a major awareness gap in America that lies somewhere between 40 and 50 years of age. On one side of that line are folks for whom…
“Too Human” is an excellent game from the story perspective and we’re all about the story, but level design needs to be better to prevent the player from getting bored before the story gets told…
Dark Glass will lean toward the darker and morally ambiguous aspects of life as it examines grittier subjects than Soma’s previous games. Will our audience accept this state or will we be criticized for ‘loving the darkness’ too much?