Anything related to Soma Games itself as a company, group of people, or international man of intrigue.

IDF and My Wireless Dream

IDF is always a great place to get a glimpse of upcoming technology and while some portion of what you see there never quite makes it to the real market a trained eye can start to sense what ideas really have legs and are likely to keep going. This year, the stars that caught my…

Expression or Outreach

Coming back recently from CGDC has me thinking again about something I always think about at CGDC – whether or not we’re the “black sheep” of that group…and if we are, is that a good thing or a bad thing. Last year at the end-of-conference Town-Hall part, where everybody can basically bring up anything they…

RealSense Rubber Meets the Road

Continuing our series on Intel’s new/upcoming RealSense technology we recently got the alpha build of their Unity3D enabled SDK and a much improved version of the camera. While the package is cool and opens up a lot of interesting theoretical possibilities it got us thinking about the practical question surrounding this tech. RealSense is, at…

Redwall at GDC

I should have written this months ago, while all the memories were fresh, but sometimes you need a little time for an idea to find its place in your mind and sort itself out – perhaps this is one of those times. A few months back we were at GDC in San Francisco. For the…

Redwall Step 2: Ship It

Redwall AbbeyCraft : The Corsair’s Last Treasure is live. In case the point of that is lost, that means that the very first officially licensed Redwall video-gamish-thing is now out there in the wild. Bam! If step one of our journey was to Shout It then step 2 was clearly to Ship It. In other…

Soma Games Selected by Praxis Labs

We just got some great news: Praxis Labs¬†(FB/TW) has selected Soma Games as one of their 2014 ‘not-just-for-profit’ Fellows – and we’re… Well, we’re a lot of things. We’re humbled. We’re jazzed. We’re honored. We’re incredulous. We’re proud. We’re scared. Praxis Labs was launched in 2012 during Q Idea’s annual conference when it was in…