Anything related to Soma Games itself as a company, group of people, or international man of intrigue.
73 That time of year thou mayst in me behold When yellow leaves, or none, or few, do hang Upon those boughs which shake against the cold, Bare ruin’d choirs, where late the sweet birds sang. In me thou seest the twilight of such day As after sunset fadeth in the west, Which by and…
We spent most of last week hanging out with the Intel tribe at IDF in San Francisco. Part of that was connected to the Ultimate Coder contest where we are hoping to win the top prize for developing Wind Up Football (WUF) on the next generation Ultrabook. At IDF we enjoyed connecting with the other contestants…
Here we are in week 4 of the Ultimate Coder: Ultrabook Challenge (see our week 4 video at the bottom of this post). As I write down the things I wanted to share for our development so far in the contest I have decided to go back to the beginning and remind our team here…
It has been a busy summer but that does not mean we don’t find time to play new cool games. In this episode of What We Play Chris and John highlight a few new favorites including Beat Sneak Bandit from simogo.com. It is a fun music game where you have to keep a good beat…
We had a post a while back where I was reflecting on something Seth Godin (allegedly) said,
“…it’s pointless to have 1000 people ‘following’ you if you can’t call any of em to crash on their couch when you’re in town.“
The week of the cruise there were lots of reasons to do it differently. We had deadlines, we were busy, it was long drive. So really the logical thing to do would be to grab a quick flight, stay in a hotel, and jet home the next morning – easy peasy. But instead we decided to take the road less travelled, all 636 miles of it. Bill Johnson has this great bit about how most of the really good things we want out of life, especially in the Kingdom, are just beyond the veil of inconvenience.
Here we are in week 3 of the Ultimate Coder: Ultrabook Challenge and things are heating up. (To catch up you can see the other updates for week 1 and week 2.) Game development is challenging on its own. This time we are throwing in brand new technology into the mix. It has given us…
Last week we posted our first update for the Ultimate Coder Ultrabook Challenge, outlining our plans to parallel develop a game called Wind Up Football. In our race to win the challenge we have been working hard to find ways to make the game dazzle on the new hardware Intel has supplied the participants in…
Soma Games along with five other developers have been chosen to participate in the Ultimate Coder: Ultrabook Challenge being held by Intel. For the contest, we are building Wind Up Football for the new Ultrabook with Ivy Bridge technology, touch screen, and accelerometer. We have been enjoying the first generation Ultrabook coolness through an Asus…
This will be quick, but I just had one of those magical experiences where a technology gobsmacks you and moves you to the Happy Dance. I was in Seattle Wednesday and Thursday for Casual Connect and I was talking with Tony from GREE about the Pacific Northwest. Long story -> short, as I was walking…
This week we had a blast shooting our first Kickstarter film for a game we are publishing through Code-Monkeys.com soon. On the set we had John Bergquist (Flurry) as the director, Cinematography Sean Brown of www.seandbrown.com as the director of photography and Red Camera operator, Amy Hunter as sound engineer, Nat Iwata as art director…