Soma Games winds up in the news here and there, now and again. Keep an eye out here for the reviews, interviews, and chatter that cover what we’re doing.

Flurry Friday Ep. 41 Soma goes to GDC

This week on Flurry Friday… What did we see at The Game Developers Conference (GDC) 2016? VR headsets, tons of foot traffic, VR headsets, overwhelmingly positive feedback on our immersive G Prime booth, and headsets for VR! We also added in a dash of our micro-documentary: “People Wearing Headsets”. 0:20 – Set up 1:30 –…

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Flurry Friday Ep. 40: Ballot Barrage on iOS

This week on Flurry Friday… “In Redwall, will you be able to choose the gender and species?” Come find out. Come take a walk in Erin the Art Director’s undoubtedly stylish shoes – this is what it’s like to see your work at last up on the iOS store. Chris explains why intentionally trying to…

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Flurry Friday Ep. 39: G Prime Booth for GDC

This week on Flurry Friday…short and sweet. Can you make everything out of anything? Our friend Elizabeth Hudec can. Cat food tins, cinnamon, and hot glue coalesce to create this year’s Soma Games booth for GDC (Game Developers Conference 2016)! So who’s going to be there? Come check it out and meet us. We will…

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Flurry Friday 33: Redwall Food and Intel Real Sense

This week on Flurry Friday… Luke Pilalas asks a great question: Do you think there will ever be a Redwall MMORPG? Also how involved will food be in the current game? Answer: The first question is a lot easier to answer, which is no. MMORPGs are huge undertakings taking massive teams and gazillions of dollars.…

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Flurry Friday 32: Halloween – It’s All About Story

This week on Flurry Friday… Happy Halloween! Chris answers a great question about The Redwall game asked by Thomas Moloney on Facebook. Thomas:”I think adventure style would be a good way to gamify the individual books. Are we talking original content here or the gamification of books here?” Chris: The answer is both. We felt…

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