Soma Games winds up in the news here and there, now and again. Keep an eye out here for the reviews, interviews, and chatter that cover what we’re doing.

When and How Backgrounding Is Stupid

We generally like Apple and the iThings. Shoot – that’s been our bread and butter for about two years now. But a recent update is just lame. In all their glorious confidence, Apple believed that the new multitasking benefit would be happiness for all. Well guess what? We hates it – for the most part.…

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Sound Design in AppUp Games and Apps

by Matt Fox When we set out to make G: Into The Rain, we came to understand that sound design was an area we did not want to neglect. This is not to say that we were immediately aware of the importance of having good sound. In fact, to be honest, we knew that G…

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Rubber Meeting Road

So it falls to me to break the bad news to you all – after much ballyhoo we will NOT be at Creation 2010…at least not in any ‘official’ capacity. And while that might be news worth posting to Twitter and Facebook, why does it rate a blog post? Well it’s like this: We first…

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CGDC 2010 – A Pleasure As Always

It’s midnight on Saturday and we’ve spent the last three days at the 2010 Christian Game Developer’s Conference in Portland, OR. Once again I come home with a lot of things in my head that really span the gamut of available emotions. In many ways, Soma Games was born at the 2005 CGDC. And I’ve…

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