Soma Games winds up in the news here and there, now and again. Keep an eye out here for the reviews, interviews, and chatter that cover what we’re doing.

CGDC 2010 – A Pleasure As Always

It’s midnight on Saturday and we’ve spent the last three days at the 2010 Christian Game Developer’s Conference in Portland, OR. Once again I come home with a lot of things in my head that really span the gamut of available emotions. In many ways, Soma Games was born at the 2005 CGDC. And I’ve…

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The Mouse is Dead! Long Live Touch!

I’l never forget the moment I first understood that the iPhone was something magic though at the time I wasn’t sure what it was I was observing. My pastor, who is one of the most dedicated MacHeads I know, had an iPhone without 38 seconds of them being released. A few days later he was…

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Computex: The Buzz, The Bombs, and the Booth Babes

“I just flew in from Taipei and boy are my arms tired…” I wrote that line a month ago when it was hoped to be at least slightly true…So the “just” has now become a distant memory and I’m only now getting to this blog, but better late than never right? The whole point of…

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The Lament of a Flex Developer

or “Why Apple broke my heart and Adobe is holding the pieces” by our very own Ryan Green April 8, 2010 was the day the first salvo was fired, all out war declared, and the following day an Adobe employee named Lee Brimelow had his emotions get the better of him. His blog post told…

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Pride Comes Before A Fall

I just read an article in Bloomberg Businessweek called ‘Apple’s Endlessly Expanding (App) Universe‘ in which Steve Jobs is quoted as saying “We only shipped [the iPad] on Saturday, and on Sunday we rested.” …Selah

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Coming Down Off The Flash Fence

For the last several weeks (or has it been months now?) I’ve watched the Flash wars from a distance. Not for lack of interest but for lack of time. It’s been a busy season around here and for all the rhetoric I think I sensed that for all the headlines I really didn’t have the…

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