Soma Games winds up in the news here and there, now and again. Keep an eye out here for the reviews, interviews, and chatter that cover what we’re doing.

Flurry Friday Ep. 39: G Prime Booth for GDC

This week on Flurry Friday…short and sweet. Can you make everything out of anything? Our friend Elizabeth Hudec can. Cat food tins, cinnamon, and hot glue coalesce to create this year’s Soma Games booth for GDC (Game Developers Conference 2016)! So who’s going to be there? Come check it out and meet us. We will…

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Flurry Friday Ep. template

This week on Flurry Friday…short and sweet. Can you make everything out of anything? Our friend Elizabeth Hudec can. Cat food tins, cinnamon, and hot glue coalesce to create this year’s Soma Games booth for GDC (Game Developers Conference 2016)! So who’s going to be there? Come check it out and meet us. We will…

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The Official Soma Games 2015 Gift Guide for Gavin

It’s Christmas time and as it our custom, it’s time to pool all of our cash we made from selling video games all year to fulfill our sole purpose — lavishing a suffocating mountain of gifts on Gavin for Christmas. Below are a few titles Gavin has been drooling over, as well as some real-world…

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G Prime Press Kit

    Welcome to the G Prime Press Kit Page! Download our full Press Kit here. If you need more info or if you would like to request a game key, let us know.         Quick Info Developer:  Soma Games from Newberg, Oregon Release Dates:  November 12th 2015 (Windows and Mac), November 20th 2015…

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Flurry Friday 33: Redwall Food and Intel Real Sense

This week on Flurry Friday… Luke Pilalas asks a great question: Do you think there will ever be a Redwall MMORPG? Also how involved will food be in the current game? Answer: The first question is a lot easier to answer, which is no. MMORPGs are huge undertakings taking massive teams and gazillions of dollars.…

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Flurry Friday 32: Halloween – It’s All About Story

This week on Flurry Friday… Happy Halloween! Chris answers a great question about The Redwall game asked by Thomas Moloney on Facebook. Thomas:”I think adventure style would be a good way to gamify the individual books. Are we talking original content here or the gamification of books here?” Chris: The answer is both. We felt…

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