Soma Games winds up in the news here and there, now and again. We also like to share some of our own thoughts. Keep an eye out here for the reviews, interviews, blogs posts, and chatter that cover what we’re doing.

Iliad House and an interview with Phil Lollar

A couple of days ago I had the pleasure of ‘meeting’ Phill Lollar via a quick phone interview. We don’t typically review games or upcoming projects here but this one seemed like a special case and I reached out to see if I could chat with the the gentleman. If you don’t know him, Phil…

DETAILS

Soma Games Selected by Praxis Labs

We just got some great news: Praxis Labs (FB/TW) has selected Soma Games as one of their 2014 ‘not-just-for-profit’ Fellows – and we’re… Well, we’re a lot of things. We’re humbled. We’re jazzed. We’re honored. We’re incredulous. We’re proud. We’re scared. Praxis Labs was launched in 2012 during Q Idea’s annual conference when it was in…

DETAILS

One Million Downloads! Now what?

One Million downloads… When Soma Games was started I don’t think we had any idea that such a number was even a possibility. At other times, as we saw certain titles explode onto the scene with huge download numbers, a mere 7 figures seemed like a gimmie. Today, with both extremes more tempered by poise,…

DETAILS

Redwall AbbeyCraft

Sometime in the next 72 hours, unless something unforeseen slows us down, we’ll pull the trigger on a small kickstarter campaign. The immediate goal, and the actual deliverable, is something we’re calling AbbeyCraft – a build of Redwall Abbey inside Minecraft and, at the lowest funding goal, distributed as an adventure map. To be crystal…

DETAILS

Redwall and Some Ground Rules

Last week’s announcement took me by surprise – or rather, the overwhelming response to that post took me by surprise. I knew the Redwall community was big…really big. What I hadn’t accounted for is how active you are, how connected, how ENGAGED!  And of course many of you are asking questions that I can start…

DETAILS

Project Mouseworks

For several months we’ve been hinting, being coy, posting images here-and-there but not really saying anything concrete about what we’ve been working on. There’s good reason for that and no small part is simply the legal things where any cart-before-horse announcements would earn us some well-deserved hot water, but all of that is over now.…

DETAILS