Soma Games winds up in the news here and there, now and again. Keep an eye out here for the reviews, interviews, and chatter that cover what we’re doing.

CGDC 2010 – A Pleasure As Always

It’s midnight on Saturday and we’ve spent the last three days at the 2010 Christian Game Developer’s Conference in Portland, OR. Once again I come home with a lot of things in my head that really span the gamut of available emotions. In many ways, Soma Games was born at the 2005 CGDC. And I’ve…

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Manifold Publishing

There is no way that any video game or series of video games can possibly tell the stories we want to tell at Soma Games. Neither could a graphic novel, …or a book, …or a movie. If ‘the medium is the message’ then we will only have told our stories properly when they are told…

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Serialized Gaming Requires Rapid Distribution

When Soma was first looking at the video game business about four years ago the biggest barrier to entry was cost and distribution. That may look like a subject-verb-mismatch but the two things are so intricately related that they might as well be seen as a single issue. Indie games cost less to make but…

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Heaven: The Game

This post is gonna be a little tricky. I just finished playing a new release called “Heaven” by Genesis Works. It’s a puzzle type game in the style of Myst that lets the  player explore the Throne Room city described in Revelation. Here’s why this is gonna be hard, Heaven sits firmly in the class…

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