Last week we posted our first update for the Ultimate Coder Ultrabook Challenge, outlining our plans to parallel develop a game called Wind Up Football.
In our race to win the challenge we have been working hard to find ways to make the game dazzle on the new hardware Intel has supplied the participants in the contest. First I wanted to share a general Ultrabook experience. For nearly 5 months we have been using a first generation Ultrabook, the Asus Zenbook UX31E, to blog, play games on and even do a little Unity 3D work. Right before the contest started I (John) traveled throughout Asia and took the opportunity to leave my MacBook Pro behind and try out the Zenbook as my only tool for all communications as well as video editing. While I was looking forward to the lightweight and long-life battery, I was a bit skeptical as to it’s video editing capabilities. I had a good system going on the MacBook. Why would I mess it up? The truth though after the trip is that the Ultrabook did better than I could have imagined. Traveling with it reminded me of the first months I had my iPad. In every airport terminal all eyes were on the it’s sleek profile. I was with a group and we easily passed it around for people to check Facebook statuses and send emails. Many in the group had brought laptops but they all ran out of battery before they could watch a film or get the chance to work. They also loved how light and quick it fired up since we were often only around wifi for brief periods of time. And in regards to the video work, it satisfied every need from rendering time to editing the timeline.
Ok, Back to the contest. We are excited to announce we have our first build on the new Ultrabook! It plays really well and the touch interaction is excellent. Find out more on the video update below. We plan to have a surprise next week so make sure to check back.